Nov 06, 2007, 03:17 AM // 03:17
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#21
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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Quote:
Originally Posted by X Cytherea X
good sins can kill enemy non-monks even if they have a monk
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if the monk hasn't made preperations for the sins coming
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Nov 06, 2007, 03:56 AM // 03:56
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#22
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Wilds Pathfinder
Join Date: Feb 2006
Profession: A/Mo
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^that's true for spike builds
but i can usually hack non-monks continuously, nullifying heals and prots cast on it, until it dies. and the monk knows full well his teammate is dying but cant do nothin bout it
a few monks are good tho, and i gotta switch over to them
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Nov 06, 2007, 10:42 AM // 10:42
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#23
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Sir Pandra Pierva
if the monk hasn't made preperations for the sins coming
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How about the rest of the team, a team with a brain isn't going to watch it's monk getting pummeled to death. Monk helps team -> team helps monk.
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Nov 06, 2007, 12:20 PM // 12:20
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#24
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Ascalonian Squire
Join Date: Sep 2007
Location: Your collective imaginations
Guild: Beer Appreciation Society [ChUg]
Profession: A/
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Quote:
Originally Posted by X Cytherea X
good sins can kill enemy non-monks even if they have a monk
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Presisely, in fact, in my battles, monks are usually the last to die, the main targets are mesmers, necromancers and dervishes
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Nov 06, 2007, 12:59 PM // 12:59
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#25
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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Are we talking about PvE or PvP now...?
In PvE, just go straight for the healers or whatever's balled up most, then just ms/db spam.
In PvP, I've been said to be too patient, but when I DO spike, I tend to get a kill. I just 'pressure' someone (almost never my real target, since he/she's mostly protted) with simple auto-attacking (it's not much, but it's something), as soon as I see someone vulnerable (such as a frenzying warrior, or a mesmer on 80% of his/her health, or seeing a monk under severe pressure, then going for the other, now vulnerable monk, etc.), I go for it if the situation lets me (shadow stepping way out of range of anything that can keep you alive is a big no-no).
As for pressure builds, going for their real backbone would be more profitable, of course.
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Nov 06, 2007, 01:21 PM // 13:21
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#26
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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^^^^^^^^^^^^ This is good advice.
If you see someone in trouble, don't go for him, go for the one thing that is keeping him alive. Assassins do alot of damage, so why waste a chain on a 20% hp target when you can inflict much more on a full monk?
Autoattacking is also good....Just go on some squishie, like ele, mes, necro... they get protted, you switch targets, and kill the unprotted target...
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Nov 06, 2007, 05:03 PM // 17:03
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#27
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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im sorry, but full radiants on a sin makes me laugh.
two words
zealous daggers.
if at 13 you can't keep up your energy pool practically near max, you need to re-work it all. i run full survivors, all minors with a major mask of dagger mastery when i need it, and i die almost as little as my warrior and para.
oh, and Saph and Yan are totally right. sins really shine when they use their powers for the guy trying to help his team that's busy trying to save his pal who's getting his face raped by a warrior. get em' while he's distracted! :P
Last edited by Magikarp; Nov 06, 2007 at 05:06 PM // 17:06..
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Nov 06, 2007, 07:39 PM // 19:39
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#28
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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I prefer [skill]beguiling haze[/skill] For messing up spell casters in pvp. Little more expenisve on energy wise but it shuts down monks like no other.
Combine it with [skill]Flurry[/skill] I say good luck casting to any monk. put a little knockdown and nothing is going off.
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Nov 06, 2007, 08:30 PM // 20:30
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#29
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Critical Agility keeps me alive.
Can't stand all this unneeded crap like Crit Defences and anything else.
Wheres the fun in spending half your time maintain a barful of enchantments?
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Nov 06, 2007, 09:23 PM // 21:23
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#30
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Quote:
Originally Posted by Skuld
Critical Agility keeps me alive.
Can't stand all this unneeded crap like Crit Defences and anything else.
Wheres the fun in spending half your time maintain a barful of enchantments?
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I agree, crtical agility is all I use.
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Nov 06, 2007, 10:08 PM // 22:08
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#31
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Behind you...
Profession: A/
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Magikarp: I'm assuming you're talking about PvP? I know that in PvE, I can't keep my energy topped off when I'm doing MB+DS spam, especially with Critical Agility. I assume it's different when you're running without an IAS although, quite frankly, I forget what that's like sometimes.
Skuld: If you do it right and/or you get to your enemies quickly enough (obviously speaking about PvE here), Critical Defenses stays up until you run out of people to fight. I don't know what you're talking about.
Issac: Your guild name is unfunny, irritating, and stretches the borders unreasonably. Trifecta of fail. Good show.
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Nov 06, 2007, 10:11 PM // 22:11
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#32
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Quote:
Originally Posted by Sqube
Issac: Your guild name is unfunny, irritating, and stretches the borders unreasonably. Trifecta of fail. Good show.
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Lol took a while for someone to say something.
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Nov 06, 2007, 10:12 PM // 22:12
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#33
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Quote:
If you do it right and/or you get to your enemies quickly enough (obviously speaking about PvE here), Critical Defenses stays up until you run out of people to fight. I don't know what you're talking about.
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I can kill everything without needing it though, it staying up isn't an issue D:
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Nov 06, 2007, 10:26 PM // 22:26
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#34
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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Quote:
Originally Posted by Sqube
Magikarp: I'm assuming you're talking about PvP? I know that in PvE, I can't keep my energy topped off when I'm doing MB+DS spam, especially with Critical Agility. I assume it's different when you're running without an IAS although, quite frankly, I forget what that's like sometimes.
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I have no problems with zelous and that in keeping up my energy. But crit eye is kinda nice for that.
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Nov 06, 2007, 11:01 PM // 23:01
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#35
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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>.> Although its not really a skill casually seen in pvp
in pve, where death won't come in the casual areas
[card]Way of the Empty Palm[/card]
Can be brought, energy wont be a problem, because off hand's are costing nothing and your more than likely going to get a critical hit while your energy isn't dropping if your getting e denial and 4 pips of regen or 3 (zealous )
*puts up flame shield*
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Nov 06, 2007, 11:59 PM // 23:59
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#36
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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i always have crit agi up and still have np keeping my energy maxed Sqube
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Nov 07, 2007, 01:02 AM // 01:02
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#37
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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Quote:
Originally Posted by ensoriki
>.> Although its not really a skill casually seen in pvp
in pve, where death won't come in the casual areas
[card]Way of the Empty Palm[/card]
Can be brought, energy wont be a problem, because off hand's are costing nothing and your more than likely going to get a critical hit while your energy isn't dropping if your getting e denial and 4 pips of regen or 3 (zealous )
*puts up flame shield*
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*FLAMES* j/k
that works sometimes though.
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Nov 07, 2007, 02:30 AM // 02:30
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#38
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Behind you...
Profession: A/
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Skuld: Yeah, I mostly use Critical Defenses when I know I'm going to see a lot of melee (usually in farming). For example, go fight five Hulking Stone Elementals without Critical Defenses. Then fight with them; you'll see the difference.
Magikarp and Sir Pandra Pierva: It's been a while since I've run Death Blossom, actually. I'll probably give it another spin with zealous daggers and see what happens.
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Nov 08, 2007, 12:40 AM // 00:40
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#39
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Ascalonian Squire
Join Date: Oct 2007
Guild: The Kurzick Highguard
Profession: A/D
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You guys tore me apart on the attunements, but I do perfectly fine with what I do, in missions if there arnt enchant removing enemies focused on me im always the last man standing. But hey im open to more help, if you can (I forgot who posted the very nice adjustments, but yea that guy/girl) could you put up like an acctual build full stats like insigs, runes, and max energy, oh yeah and weapon. TY
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Nov 08, 2007, 12:48 AM // 00:48
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#40
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by Ultarium
Skills (the biggest part of a build in my opinion)
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Hold the phone!!!
You can have a build without Skills!?
Holy shit!! excuse me I've got to tell my friend *5 minutes later*
Back, He says HOLY SHIT!!!!
__________________
Anyways, you have critical strike and critical defenses.
If your running in pve, It may not be as ummm cookie SLICER as everyone elses but just
Jagged Strike
Wild Strike
Critical Strike
Critical defenses
Aura of Displacement
Way of Perfection
Shadow refuge/Feigned Neutrality
Res Sig
If you die >.>
Leeroy Jenkins would be proud. You may be asking (with good reason)
Why take out moebius
Well then if you want
GPS
Critical Strike
Moebius
Death Blossom
Way of Perfection/Shadow Refugee
Critical Defenses
Recall
Res Sig
Stays close to your original build but you have Recall a way to get out.
Last edited by ensoriki; Nov 08, 2007 at 12:51 AM // 00:51..
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